Gaming Methods in Action

  • The Serious Role of Gaming at RAND

    RAND uses gaming techniques to develop insights into a host of 21st century challenges. In this Events @ RAND podcast, David Shlapak, founding codirector of the RAND Center for Gaming, discusses the strengths, weaknesses, and limitations of using gaming in research.

Featured Research

  • A Wargame at RAND Puts Teen Girls in Command

    As a student, Ellie Bartels (cohort '15) worked with her fellow RAND "Dames of War Games" to develop and host an event for young women to learn firsthand about national security. The day offered a lesson in strategy, in the hard realities behind news headlines, and also in agility and resilience.

  • Education Policy 'Game Night' Debuts at RAND

    Parents, teachers, principals, and community leaders played RAND's first education policy game. Participants had to work through scenarios affecting a fictional high school, such as how to cut its budget by 4 percent. The game showed researchers how different stakeholders might approach school improvement challenges and what drives their decisions.

  • Hedgemony: A Game of Strategic Choices

    In this tabletop military strategy game, players represent the United States, its allies, and its key competitors. They must use “hedging” strategies and decide how to best manage their resources and forces.

  • Opportunities for Including the Information Environment in U.S. Marine Corps Wargames

    Wargaming is enjoying renewed prominence in the defense community, yet the information environment remains underdeveloped and underrepresented in wargames.

  • Conceptual Design for a Multiplayer Security Force Assistance Strategy Game

    Researchers developed a portfolio game in which players explore the potential benefits and risks of different security force assistance strategies under different conditions. This paper explains the conceptual underpinnings and basic rules for the game.

  • Design Considerations for a Structured Strategic Game

    To explore how Russia could use gray zone tactics and to what effect, researchers developed a strategic-level structured card game examining a gray zone competition between Russia and the West in the Balkans. This report describes the game's development and the research behind it.

  • How to Counter Russia's Gray Zone Tactics

    Russia uses gray zone tactics—ambiguous actions that target domestic or international public opinion—across Europe. Wargames found that vulnerability to these tactics varies. And they can be countered by hardening Western societies against Russian propaganda and attempts to undermine democracy.

  • NATO's Amphibious Forces: Command and Control of a Multibrigade Alliance Task Force

    At the request of U.S. Marine Corps Forces Europe and Africa, RAND researchers facilitated three wargaming events exploring how to leverage and enhance the North Atlantic Treaty Organization (NATO)'s existing amphibious capacity by organizing extant national forces into a coherent multibrigade command and control (C2) structure.

  • What if Palestinians Start Voting in Jerusalem City Elections?

    Since 1967, most Palestinian residents of Jerusalem have boycotted municipal elections to avoid legitimating Israeli rule. But recent polls suggest that some might be warming to the idea of voting. A game with Israeli and Palestinian policy experts examined possible consequences of the boycott ending.

  • A Wargame Method for Assessing Risk and Resilience of Military C2 Organizations

    Wargames typically role-play and exercise the roles, responsibilities, and authorities of a prescribed command-and-control (C2) organizational structure in the scenario rather than compare and contrast alternative structures in a rigorous manner. This report provides a "how-to" guide for conducting a C2 risk and resilience (C2R2) tabletop exercise (TTX).